Trademark Search  /  TINY VIKINGS

TINY VIKINGS

● Live · Registered

U.S. federal trademark · Serial No. 79396174 · Reg. No. 8147597

Mark
TINY VIKINGS
Status
Registered
Serial Number
79396174
Registration No.
8147597
Filing Date
December 29, 2023
Registration Date
February 24, 2026
Class(es)
Class 009, Class 041, Class 042

Owners

MOVI TECH AS
84 · NO
MOVI TECH AS
84 · NO
MOVI TECH AS
84 · NO

Goods & Services

Design of games, namely, design of computer game software; computer programming of computer games.

Downloadable games software; downloadable computer games programs; downloadable video games software; downloadable software programs for playing video games; recorded computer programs for playing pre-recorded games; downloadable digital image files of game characters authenticated by non-fungible tokens (NFTs); downloadable files containing images of virtual goods in the nature of clothing authenticated by non-fungible tokens (NFTs) for use online and in online virtual worlds; downloadable electronic data files featuring artwork, text, images, audio, and video relating to video games, and authenticated by non-fungible tokens (NFTs); digital media, namely, digital collectibles in the nature of downloadable image files of toys authenticated by digital tokens and non-fungible tokens (NFTs); downloadable multimedia files containing artwork relating to video games authenticated by non-fungible tokens (NFTs).

Publication of computer games; providing information on-line relating to computer games and computer enhancements for games; provision of non-downloadable games on the Internet in the nature of electronic games services provided by means of the internet; provision of on-line computer games; entertainment services, namely, providing on-line, non-downloadable virtual goods in the nature of clothing for use in virtual environments for entertainment purposes in video games; entertainment services, namely, providing online non-downloadable virtual goods clothing authenticated by non-fungible tokens (NFTs) for use in virtual environments for entertainment purposes; entertainment services, namely, provision of online non-downloadable virtual clothing goods authenticated by blockchain technology for use in virtual environments created for entertainment purposes.

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.