U.S. federal trademark · Serial No. 75893035 · Reg. No. 731231
stationary; books, booklets, instructional and reading material and printed matter, namely, magazines, guidebooks, newsletters, brochures and instructional manuals in the fields of business, marketing, motivation, education, ethics, morality, social awareness, social welfare, social skills, life skills, interpersonal skills, behavioral problems, environment, personal growth and health
computer games provided through local area computer networks, global area computer networks or other networked computer systems; amusement parks; amusement rides; amusement centers; arranging and conducting of seminars and workshops in the fields of business, marketing, motivation, education, ethics, morality, social awareness, social welfare, social skills, life skills, interpersonal skills, behavioral problems, environmental, personal growth and health; publication of books; providing educational information on the subjects of business, marketing, motivation, education, ethics, morality, social awareness, social welfare, social skills, life skills, interpersonal skills, behavioral problems, environment, personal growth and health via a global computer network; vocational educational services, educational services provided on-line or via courses of instruction, all in the fields of business, marketing, motivation, education, ethic, morality, social awareness, social welfare, social skills, life skills, interpersonal skills, behavioral problems, environment, personal growth and health; educational and entertainment services, namely, providing motivational and educational speakers; teaching and training in the fields of business, marketing, motivation, education, ethics, morality, social awareness, social welfare, social skills, life skills, interpersonal skills, behavioral problems, environmental, personal growth and health
Entertainment services, namely, providing on-line computer games, games, role-playing activities, entertainment in the nature of comedy, music and/or dramatic performances; physical therapy and health care services, psychiatric conulation, physical fitness consultation; business, investment, career, employment and management consultancies
games, namely, board games, hand held units for playing electronic games, hand held units for playing video games, stand alone video game machines
Computer games, namely, CD-ROMs, tapes, video tapes and cassettes; computer game software and programs; computer game programs for play on network computers, the Internet, and/or local area networks; pre-recorded compact discs, cassettes, vinyl records, video cassettes, digital audio tapes, mini discs, laser discs and/or other sound or visual recording mediums featuring business, marketing, motivation, education, ethics, morality, social awareness, social welfare, social skills, life skills, interpersonal skills, behavioral problems, environment, personal growth and health
Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.