Trademark Search  /  TWITCHVERSE

TWITCHVERSE

● Live · Registered

U.S. federal trademark · Serial No. 88822641 · Reg. No. 6152972

Mark
TWITCHVERSE
Status
Registered
Serial Number
88822641
Registration No.
6152972
Filing Date
March 5, 2020
Registration Date
September 15, 2020
Class(es)
Class 009, Class 038, Class 041, Class 042, Class 045

Owners

Twitch Interactive, Inc.
03 · SAN FRANCISCO, CA, US
Twitch Interactive, Inc.
03 · San Francisco, CA, US
Twitch Interactive, Inc.
03 · San Francisco, CA, US

Goods & Services

Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, providing a website featuring video gaming information and on-line video games and on-line videos featuring video game information

Downloadable computer software for multiplayer and collaborative gaming; downloadable computer software for messaging, chat and social networking; downloadable game software; Downloadable computer software for transmitting, broadcasting, streaming, visualizing, manipulating, and displaying digital media content; Downloadable computer software for accessing online virtual environments in which users can interact for recreational, leisure or entertainment purposes; Downloadable computer software for use in visualizing, manipulating, and participating in online virtual environments

Streaming of games and digital media content on the internet; streaming of audio, video and audiovisual material on the internet; Providing on-line chat rooms for social networking; Providing on-line chat rooms and electronic bulletin boards for transmission of messages among users in the fields of entertainment, video gaming, video game players, and online virtual environments

Online social networking services; Online social networking services accessible by means of downloadable mobile applications; social networking services in the fields of entertainment and gaming; social networking services that allow users to participate in online games and online gaming competitions; social networking services, namely, providing virtual environments in which users can interact through social, multiplayer and collaborative games and gaming competitions; providing an internet website portal for engaging in social networking

Computer services, namely, creating an on-line community for registered users to participate in discussions, get feedback from their peers, form virtual communities, and engage in social networking services in the fields of entertainment, video gaming, and video game players; Software as a service (SaaS) services featuring software for multiplayer and collaborative gaming; Software as a service (SaaS) services featuring software for messaging, chat and social networking; Software as a service (SaaS) services featuring game software; Software as a service (SaaS) services featuring software for transmitting, broadcasting, streaming, visualizing, manipulating, and displaying digital media content; Software as a service (SaaS) services featuring software for accessing online virtual environments in which users can interact for recreational, leisure or entertainment purposes; Software as a service (SaaS) services featuring software for use in visualizing, manipulating, and participating in online virtual environments

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.