Trademark Search  /  VIRTROPOLIS VIRTUAL REALITY V

VIRTROPOLIS VIRTUAL REALITY V

○ Dead · Cancelled

U.S. federal trademark · Serial No. 74673519 · Reg. No. 2047055

Mark
VIRTROPOLIS VIRTUAL REALITY V
Status
Cancelled
Serial Number
74673519
Registration No.
2047055
Filing Date
May 15, 1995
Registration Date
March 25, 1997
Class(es)
Class 009, Class 025, Class 028, Class 041, Class 042

Owners

Virtropolis Group, Inc., The
03 · El Sobrante, CA, US
Virtropolis Group, Inc., The
03 · El Sobrante, CA, US
Virtropolis Group, Inc., The
03 · El Sobrante, CA, US

Goods & Services

clothing, namely, shirts, T-shirts, jackets, hats and caps

retail store services in the field of virtual reality equipment, clothing and accessory items; restaurant services featuring food to eat in or take out

interactive multi-media computer programs, computer software and digital media, namely, CD-ROMs for use in the field of entertainment featuring virtual reality scenarios; pre-recorded video tapes and video discs featuring a virtual entertainment environment; visual display units and terminals; information and data storage and retrieval apparatus, namely, hard and floppy disks and diskettes and optical disks featuring virtual reality scenarios; disk drives; data processors; solid state memories; printed circuits; sound generation and reception equipment, namely, solid state and optical disk audio equipment, namely, loudspeakers, and headsets; apparatus for the generation, display, monitoring and manipulation of electronic and computer generated imagery and sound; computer-interactive manipulation of electronic and computer-generated imagery and computer-interactive manipulation and control equipment, namely, switches, keyboards and joysticks, gloves and other devices movable by or with the body to generate input signals to a computer; and parts for all the aforesaid goods

interactive, multi-player, multi-vehicle, multi-media game programs and computer software; computer game tapes; electronic and video game programs; computer and video game programs and arcade and video game equipment, namely, control joysticks, headsets, visors and helmets used in presenting images and sounds to the user

amusement centers, namely, virtual reality video arcades

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.