Trademark Search  /  VIRTUALAND

VIRTUALAND

● Live · Pending

U.S. federal trademark · Serial No. 97657361

Mark
VIRTUALAND
Status
Pending
Serial Number
97657361
Filing Date
November 1, 2022
Class(es)
Class 009, Class 042

Owners

Stringnet Multimedia System, SAC
85 · Lima, PE
Stringnet Multimedia System, SAC
99 · Lima, PE

Goods & Services

Cloud computing featuring software for use in storing and sharing data and multimedia content, interactive media development being development of artificial intelligence experiences, advertising campaigns, avatars, interactive games, video games, virtual reality training, virtual reality experiences, augmented reality experiences, and metaverse solutions, virtual reality experiences being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, and for metaverse solutions, augmented reality being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for playing augmented reality video games, artificial intelligence being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for controlling robots using artificial intelligence, and robots being software for use in controlling robots, for facial recognition, voice recognition, and operating robotic machines ; Computer software development and computer programming development for others; Design and development of virtual reality software; Design for others in the field of computer networks, software, and engineering for the artificial intelligence industries, advertising campaign industries, avatar industries, interactive gaming industries, video gaming industries, virtual reality training industries, virtual reality experience industries, augmented reality experience industries, and metaverse solutions technology industries featuring software for storing and sharing data and multimedia content, interactive media development being development of artificial intelligence experiences, advertising campaigns, avatars, interactive games, video games, virtual reality training, virtual reality experiences, augmented reality experiences, and metaverse solutions, virtual reality experiences being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, and for metaverse solutions, augmented reality being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for playing augmented reality video games, artificial intelligence being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for controlling robots using artificial intelligence, and robots being software for use in controlling robots, for facial recognition, voice recognition, and operating robotic machines ; Design of computer hardware, integrated circuits, communications hardware and software and computer networks for others; Design of computer networks and software for others for the artificial intelligence industries, advertising campaign industries, avatar industries, interactive gaming industries, video gaming industries, virtual reality training industries, virtual reality experience industries, augmented reality experience industries, and metaverse solutions technology industries data and multimedia content, interactive media development being development of artificial intelligence experiences, advertising campaigns, avatars, interactive games, video games, virtual reality training, virtual reality experiences, augmented reality experiences, and metaverse solutions, virtual reality experiences being software for advertising campaigns, use of avatars, playing

Downloadable computer software for storing and sharing data and multimedia content, interactive media development being development of artificial intelligence experiences, advertising campaigns, avatars, interactive games, video games, virtual reality training, virtual reality experiences, augmented reality experiences, and metaverse solutions, virtual reality experiences being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, and for metaverse solutions, augmented reality being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for playing augmented reality video games, artificial intelligence being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for controlling robots using artificial intelligence, and robots being software for use in controlling robots, for facial recognition, voice recognition, and operating robotic machines; Downloadable mobile applications for storing and sharing data and multimedia content, interactive media development being development of artificial intelligence experiences, advertising campaigns, avatars, interactive games, video games, virtual reality training, virtual reality experiences, augmented reality experiences, and metaverse solutions, virtual reality experiences being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, and for metaverse solutions, augmented reality being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for playing augmented reality video games, artificial intelligence being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for controlling robots using artificial intelligence , and robots being software for use in controlling robots, for facial recognition, voice recognition, and operating robotic machines; Downloadable software in the nature of a mobile application for storing and sharing data and multimedia content, interactive media development being development of artificial intelligence experiences, advertising campaigns, avatars, interactive games, video games, virtual reality training, virtual reality experiences, augmented reality experiences, and metaverse solutions, virtual reality experiences being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, and for metaverse solutions, augmented reality being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for playing augmented reality video games, artificial intelligence being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for controlling robots using artificial intelligence, and robots being software for use in controlling robots, for facial recognition, voice recognition, and operating robotic machines

Thinking of using a similar name?
Search 14 million+ trademarks free and see if your brand conflicts with "VIRTUALAND" or anything like it, before you file.
Run a free trademark search →

Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.