Trademark Search  /  WEELIFE

WEELIFE

● Live · Pending

U.S. federal trademark · Serial No. 79427383

Mark
WEELIFE
Status
Pending
Serial Number
79427383
Filing Date
April 3, 2025
Class(es)
Class 009, Class 038, Class 041, Class 045

Owner

Guangzhou Xinyan Information Technology Co., Ltd.
99 · CN

Goods & Services

Broadcasting of programs via the internet; providing online forums for transmission of messages among computer users; chatroom services for social networking; providing user access to global computer networks; electronic message sending; transmission of digital files; providing internet chatrooms; computer aided transmission of messages and images; providing chatrooms in virtual environments

Computers; computer peripheral devices; computer game software downloadable via a global computer network and wireless devices; recorded computer game software; downloadable computer application software for mobile phones, namely, software for use in database management; downloadable comic strips; downloadable computer software for use as an electronic wallet; downloadable image files, featuring scenes based on video games and computer games; downloadable computer programs for editing images, sound, and video; video disks and video tapes with recorded animated cartoons

Monitoring of burglar and security alarms; escorting in society in the nature of chaperoning services; chaperoning; personal wardrobe styling consultancy; dating services; online social networking services; social introduction agency services; cartoon character licensing; leasing of internet domain names; content moderation for internet chatrooms

Providing user rankings for entertainment or cultural purposes; providing user reviews for entertainment or cultural purposes; providing user ratings for entertainment or cultural purposes; simulated travel services provided in virtual environments for entertainment purposes; rental of humanoid robots having communication and learning functions for entertaining people; providing karaoke facilities; entertainment services provided in virtual environments, namely, simulated restaurant services provided in virtual environments for entertainment purposes; virtual reality game services provided on-line from a computer network; entertainment services, namely, providing on-line computer games; production of radio and television programmes; providing pachinko parlors; providing online non-downloadable images of combat game accessories for use in online virtual worlds; providing online non-downloadable videos in the field of video, board games; providing online music, not downloadable; provision of information in the field of recreational activities, namely, video games; karaoke lounge services; providing billiard rooms; providing online virtual guided tours of art museums, historical sites; providing online computer games; providing entertainment information in the field of video games via a website; entertainment services, namely, providing an ongoing radio program in the field of games; entertainment services in the nature of chess room services for organizing chess games; entertainment services, namely, providing online electronic games; providing hall facilities with gaming machines for playing chess, mahjong, and card games; entertainment in the nature of e-sports competitions; party planning; virtual reality arcade services; entertainment services in the nature of escape room attractions; electronic games services provided by means of the internet; providing entertainment information via a website; providing films, not downloadable, via video-on-demand transmission services; providing television programs, not downloadable, via video-on-demand transmission services; dubbing; disc jockey services; production of music; production of musical videos

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.