Trademark Search  /  WII U

WII U

● Live · Registered

U.S. federal trademark · Serial No. 85393294 · Reg. No. 5470987

Mark
WII U
Status
Registered
Serial Number
85393294
Registration No.
5470987
Filing Date
June 3, 2011
Registration Date
February 17, 2012
Class(es)
Class 041

Owners

NINTENDO OF AMERICA INC.
03 · REDMOND, WA, US
NINTENDO OF AMERICA INC.
03 · REDMOND, WA, US
NINTENDO OF AMERICA INC.
03 · REDMOND, WA, US
Nintendo Co., Ltd.
03 · Kyoto-shi, Kyoto, JP

Goods & Services

(Based on Use in Commerce and Based on 44(e)) [ Entertainment services, namely, providing images in the field of video games via communication via the Internet with hand-held game machines with liquid crystal displays; providing images in the field of video games via communication via the Internet with consumer video game machines; ] providing images in the field of video games via communication over the Internet; [ providing videos via communication via the Internet with hand-held game machines with liquid crystal displays; provision of non-downloadable movies via a video-on demand service viewed via communication with hand-held game machines with liquid crystal displays; provision of non-downloadable movies via a video-on-demand service viewed via communication with consumer video game machines; provision of non-downloadable movies via a video-on-demand service; arranging and conducting of competitions for video game events; providing online games via communication with hand-held game machines with liquid crystal displays; providing online games via communication with consumer video game machines; ] providing online games; providing online games for consumer video game machines; [ providing online games for hand-held game machines with liquid crystal displays; providing online video games via communication networks; ] providing non-downloadable electronic publications in the nature of manuals in the field of video games [ ; (Based on 44(e)) Providing non-downloadable playback of music and sounds via global communications networks for listening via communication with hand-held game machines with liquid crystal displays; providing non-downloadable playback of music and sounds via global communications networks for listening via communication with consumer video game machines; providing online video games via telecommunication network; showing, producing, and distributing movies; providing non-downloadable electronic publications in the nature of players' guides and newsletters in the field of video games ]

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.