Trademark Search  /  WORLD OF WOMEN

WORLD OF WOMEN

● Live · Pending

U.S. federal trademark · Serial No. 97529745 · Reg. No. 018647415

Mark
WORLD OF WOMEN
Status
Pending
Serial Number
97529745
Registration No.
018647415
Filing Date
February 2, 2022
Registration Date
July 6, 2022
Class(es)
Class 009, Class 035, Class 041, Class 042

Owners

WOW VENTURES LTD.
99 · LONDON, GB
WOW Studio Limited
99 · Surrey, GB

Goods & Services

(Based on Intent to Use) (Based on 44(e)) Night club services; Night clubs; Entertainment services in the nature of production of television shows, movies, and web shows; Entertainment, namely, a continuing animated show broadcast over television and the Internet; Entertainment, namely, production of television shows, movies, and web shows; Night club services; Night clubs; Entertainment services in the nature of production of television shows, movies, and web shows; (Based on Intent to Use) Entertainment, namely, a continuing animated show broadcast over television and the Internet; Entertainment, namely, production of television shows, movies, and web shows; Entertainment in the nature of art competitions; Entertainment services in the nature of organizing, arranging, and hosting virtual performances and social entertainment events; Entertainment services, namely, online video games; Entertainment services, namely, providing an online environment featuring streaming of entertainment content and live streaming of entertainment events; Entertainment services, namely, providing online non-downloadable game software and online video games; Entertainment services, namely, providing online, non-downloadable virtual goods, namely, music, art images, video clips, television programs, motion pictures, clothing, eyewear, all-purpose carrying bags, backpacks, jewelry, watches, phone accessories, licensed merchandise, footwear, belts, trading cards, home furnishings, health and beauty aids, home electronics, consumer packaged goods, food and beverages, toys and games, furniture, pets, and household items for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing online, non-downloadable virtual goods, namely, music, art images, video clips, television programs, motion pictures, clothing, eyewear, all-purpose carrying bags, backpacks, jewelry, watches, phone accessories, licensed merchandise, footwear, belts, trading cards, home furnishings, home electronics, consumer packaged goods, food and beverages, toys and games, furniture, pets, and household items, authenticated by non-fungible tokens (NFTs); Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; Providing an online community forum for users to share and stream information, audio, video, real-time news, entertainment content, or information, to form virtual communities, and to engage in social networking; Providing online computer games; Providing online slot machines; Providing temporary use of non-downloadable digital media, namely, digital assets, digital collectibles, digital tokens, and non-fungible tokens; Virtual reality and interactive game services provided online from a global computer network and through various wireless networks and electronic devices

(Based on Intent to Use) (Based on 44(d) Priority Application) Non-downloadable virtual goods, namely, non-fungible tokens; Non-downloadable virtual goods, namely, a collectible series of non-fungible tokens; Non-downloadable virtual goods, namely, a collectible series of images as embodied in non-fungible tokens; non-downloadable virtual goods, namely, non-fungible tokens used with blockchain technology; Non-downloadable virtual goods, namely, non-fungible tokens used with a distributed ledger; Non-downloadable virtual goods, namely, digital collectible images using non-fungible tokens and blockchain technology; Authentication and certification of data relating to non-fungible tokens via blockchain

(Based on Intent to Use) (Based on 44(d) Priority Application) Downloadable computer game software for use on mobile communication devices; Downloadable game software; Downloadable art image files authenticated by non-fungible tokens; Downloadable digital images filed of works of digital art; (Based on Intent to Use) Digital materials, namely, cryptographic tokens featuring images, videos, audios, texts, and digital media art; Digital materials, namely, non-fungible tokens (NFTs) featuring images, videos, audios, texts, and digital media art; Digital media, namely, digital assets, digital collectibles, digital tokens, and non-fungible tokens (NFTs); Downloadable computer applications, browser extensions, widgets, emoticons, badges, images, game software enhancements and components, in each case, featuring general consumer merchandise; Downloadable computer software for allowing users inside virtual worlds, video games, and the metaverse to communicate with each other, play games, take photographs, engage in other virtual experiences and utilize virtual goods and items; Downloadable computer software for managing and validating cryptocurrency transactions using blockchain-based smart contracts; Downloadable computer software, namely, non-fungible tokens (NFTs) for facilitating commercial transactions; Downloadable digital assets and electronic data files provided with non-fungible tokens (NFTs) and other crypto collectibles and blockchain-based non-fungible assets; Downloadable virtual goods, namely, computer programs featuring access tokens for use in online virtual worlds; Downloadable virtual goods, namely, computer programs for the creation and trade of digital collectibles using blockchain based software technology or smart contracts; Downloadable virtual goods, namely, music, art images, video clips, television programs, motion pictures, clothing, eyewear, all-purpose carrying bags, backpacks, jewelry, watches, phone accessories, licensed merchandise, footwear, belts, trading cards, home furnishings, home electronics, consumer packaged goods, food and beverages, toys and games, pets, furniture, and household items for use in online virtual worlds

(Based on 44(e)) On-line retail store services in connection with jewellery, imitation jewellery, hats, shoes, sneakers, socks, t-shirts, athletic shirts, baseball caps and hats, boat shoes, cycling caps, graphic T-shirts, hoodies, beanies, cardigans, and sweaters, skateboards, skateboard decks, toys, plush toys, PVC toy figures; Retail store services in connection with jewellery, imitation jewellery, hats, shoes, sneakers, socks, t-shirts, athletic shirts, baseball caps and hats, boat shoes, cycling caps, graphic T-shirts, hoodies, beanies, cardigans, and sweaters, skateboards, skateboard decks, toys, plush toys, PVC toy figure; Database management; Maintain and record ownership of digital illustrations; Maintain and record ownership of digital illustrations represented by non-fungible tokens; Provision of an online marketplace for buyers and sellers of goods and services; Providing a website in connection with an online marketplace for exchanging digital collectibles; Information, advisory and consultancy services relating to all of the aforesaid services; (Based on Intent to Use) On-line retail store services in connection with jewellery, imitation jewellery, hats, shoes, sneakers, socks, t-shirts, athletic shirts, baseball caps and hats, boat shoes, cycling caps, graphic T-shirts, hoodies, beanies, cardigans, and sweaters, skateboards, skateboard decks, toys, plush toys, PVC toy figures; Retail store services in connection with jewellery, imitation jewellery, hats, shoes, sneakers, socks, t-shirts, athletic shirts, baseball caps and hats, boat shoes, cycling caps, graphic T-shirts, hoodies, beanies, cardigans, and sweaters, skateboards, skateboard decks, toys, plush toys, PVC toy figure; Database management; Maintain and record ownership of digital illustrations; Maintain and record ownership of digital illustrations represented by non-fungible tokens; Provision of an online marketplace for buyers and sellers of goods and services; Providing a website in connection with an online marketplace for exchanging digital collectibles; Information, advisory and consultancy services relating to all of the aforesaid services; Providing an online marketplace for the peer-to-peer exchange of personal or digital property and non-fungible tokens (NFTs); Provision of an online marketplace for buyers and sellers of downloadable digital music, art images, video clips, clothing, eyewear, all-purpose carrying bags, backpacks, jewelry, watches, phone accessories, licensed merchandise, footwear, belts, trading cards, home furnishings, health and beauty aids, home electronics, consumer packaged goods, food and beverages, toys and games, pets, furniture, and household items authenticated by non-fungible tokens; Retail store services featuring virtual goods, namely, access tokens for use in online virtual worlds; Virtual retail store services featuring virtual goods, namely, music, art images, video clips, clothing, eyewear, all-purpose carrying bags, backpacks, jewelry, watches, phone accessories, licensed merchandise, footwear, belts, trading cards, home furnishings, health and beauty aids, home electronics, consumer packaged goods, food and beverages, toys and games, pets, furniture, and household items for use in online virtual worlds

Thinking of using a similar name?
Search 14 million+ trademarks free and see if your brand conflicts with "WORLD OF WOMEN" or anything like it, before you file.
Run a free trademark search →

Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.